Roadmap
v1.0 — safe foundation
- 85 core skills, 49 roles, full pinned parity ledger, 163-record offline catalog.
- Standard-library cross-platform doctor, plans, digest confirmation, backups, rollback, validation, and migration.
- Optional Unity, Godot, Unreal, Blender, pixel-art, and automation packs.
- Production recipes and rights/technical/visual/performance/playability gates.
v1.1 — platform editions and procedural Three.js
- Pinned Apache-2.0 img2threejs workflow with strict reconstruction and visual
- Native Windows and macOS plugins with explicit setup skills and deterministic
- Curated Windows and macOS release marketplaces with exactly one matching
- Digest-confirmed edition selection and rollback without implicit external
quality gates.
capability adaptation.
platform plugin.
installation.
v1.2 — evidence and ergonomics
- More open, redistributable sprite/mesh/animation/audio QA fixtures.
- Richer screenshot and artifact regression reports.
- Project-specific budget presets and comparative catalog explanations.
- Additional translations driven by maintainers who can review them.
v1.3 — integration depth
- Upstream-tested pack compatibility matrices and signed adapter manifests.
- Optional self-hosted-runner integration suites for compatible editors.
- More deterministic importer checks for glTF, USD, textures, rigs, and audio.
Later, only after security review
- Additional DCC/editor packs where one maintained MCP has clear licensing and scoped permissions.
- Reproducible local model profiles with weight attestations and storage/VRAM planning.
- Team policy bundles for commercial rights, privacy, and provenance retention.
The project will not add automatic “install everything,” unreviewed remote execution, credential collection, or silent model/engine substitution. Roadmap items are proposals, not commitments.